BattleCameraController.HandleTiles C# (CSharp) Method

HandleTiles() private method

private HandleTiles ( ) : void
return void
    private void HandleTiles()
    {
        HexNode node;
        if (BattleManager.singleton.TileRaycast(mousePosOnScreen, mouseDirec, out node)) {
            //Debug.Log("hit");

            BattleManager.singleton.SetHoveredTile(node);
        }
    }