private void defaultAction()
{
//Application.LoadLevel(mainScene);
if (Time.timeScale > 0.9f)
{
GameObject.FindObjectOfType<PauseScreen>().PausePanelBtn();
}
else
{
if(FindObjectOfType<PauseScreen>() != null)
FindObjectOfType<PauseScreen>().PausePanelBackBtn();
}
}