AudioEvents.CalculateBezier C# (CSharp) Method

CalculateBezier() public static method

public static CalculateBezier ( Vector2 p0, Vector2 p1, Vector2 p2, Vector2 p3, float t ) : Vector2
p0 Vector2
p1 Vector2
p2 Vector2
p3 Vector2
t float
return Vector2
    public static Vector2 CalculateBezier(Vector2 p0, Vector2 p1, Vector2 p2, Vector2 p3, float t)
    {
        float ti = 1-t;
        return Mathf.Pow(ti, 3)*p0 + 3*Mathf.Pow(ti, 2)*t*p1 + 3*ti*Mathf.Pow(t, 2)*p2 + Mathf.Pow(t, 3)*p3;
    }