Attachment.FireParticle C# (CSharp) Method

FireParticle() private method

private FireParticle ( GameObject, particle, Vector3, at ) : IEnumerator
particle GameObject,
at Vector3,
return IEnumerator
    IEnumerator FireParticle(GameObject particle, Vector3 at)
    {
        var t = Instantiate(particle, at, Quaternion.identity);
        yield return new WaitForSeconds(3);
        Destroy(t);
    }