private static void createModelAxesPresets()
{
ModelAxesPresets = new List<ModelAxesPreset>();
ModelAxesPreset modelAxesPreset = new ModelAxesPreset();
modelAxesPreset.Name = "Default";
modelAxesPreset.UpAxis = Axes.Y;
modelAxesPreset.LeftAxis = Axes.X;
ModelAxesPresets.Add(modelAxesPreset);
modelAxesPreset = new ModelAxesPreset();
modelAxesPreset.Name = "Autodesk® 3ds Max";
modelAxesPreset.UpAxis = Axes.Z;
modelAxesPreset.LeftAxis = Axes.Y;
ModelAxesPresets.Add(modelAxesPreset);
}