opentk.ShadingSetup.SeparateProgramPass.AfterState C# (CSharp) Méthode

AfterState() protected méthode

protected AfterState ( GameWindow window ) : void
window OpenTK.GameWindow
Résultat void
        protected override void AfterState(GameWindow window)
        {
            BeforeRender(window);
            RenderAction(window);
        }