void Roll(Player player, Command cmd)
{
Random rand = new Random();
int min = 1, max = 100, num, t1, t2;
if (cmd.NextInt(out t1))
{
if (cmd.NextInt(out t2))
{
if (t2 >= t1)
{
min = t1;
max = t2;
}
}
else if (t1 >= 1)
{
max = t1;
}
}
num = rand.Next(min, max + 1);
string msg = Color.Silver + player.name + " rolled " + num + " (" + min + "..." + max + ")";
world.log.LogConsole(msg);
world.SendToAll(PacketWriter.MakeMessage(msg), null);
}