fBaseXtensions.Cache.Internal.Objects.CacheObject.WithinInteractionRange C# (CSharp) Méthode

WithinInteractionRange() public méthode

Called during target handling movement check stage. (Derieved classes override this)
public WithinInteractionRange ( ) : bool
Résultat bool
        public virtual bool WithinInteractionRange()
        {
            DistanceFromTarget = FunkyGame.Hero.Position.Distance(Position);
            return (Radius <= 0f || DistanceFromTarget <= Radius);
        }