Zeplin.Layer.Update C# (CSharp) Méthode

Update() private méthode

Causes the tiles and actors owned by this layer to update themselves
private Update ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime Time passed since the last call to Update
Résultat void
        internal void Update(GameTime gameTime)
        {
            foreach (GameObject o in GameObjects)
            {
                if(o.OnUpdate != null)
                    o.OnUpdate(gameTime);
            }
        }