XCom.Type6Descriptor.GetNewUnit C# (CSharp) Méthode

GetNewUnit() public méthode

public GetNewUnit ( Palette p ) : IUnit
p Palette
Résultat IUnit
		public override IUnit GetNewUnit(Palette p)
		{
			if(myFile==null)
			{
				PckFile myPck;
				try
				{
					myPck = GameInfo.CachePck(basePath,basename,4,p);
				}
				catch
				{
					myPck = GameInfo.CachePck(basePath,basename,2,p);
				}
				myFile = new Type6File(this);
				myFile.ImageFile=myPck;
			}
			
			return new Type6Unit((Type6File)myFile,p);
		}
	}