World.ToyWorldCore.AutoupdateRegister.AutoupdateRegister C# (CSharp) Méthode

AutoupdateRegister() public méthode

public AutoupdateRegister ( int registerSize = 100 ) : System
registerSize int
Résultat System
        public AutoupdateRegister(int registerSize = 100)
        {
            if (registerSize <= 0)
                throw new ArgumentOutOfRangeException("registerSize");
            Contract.EndContractBlock();

            m_register = new CircularList<List<IAutoupdateableGameActor>>(registerSize);
            m_register.MoveNext();
        }