private BalanceTemperature ( float temperatureAround, float energyDiff ) : void | ||
temperatureAround | float | |
energyDiff | float | |
Résultat | void |
private void BalanceTemperature(float temperatureAround, float energyDiff)
{
Temperature += energyDiff * ENERGY_TO_HEAT_RATIO;
Temperature += (temperatureAround - Temperature) * TEMPERATURE_BALANCE_RATIO;
}