private void buttonNewSequence_Click(object sender, EventArgs e)
{
//If there is only one editor available, then don't show the context menu, just start it
if (contextMenuStripNewSequence.Items.Count == 1)
{
contextMenuStripNewSequence.Items[0].PerformClick();
}
else
{
contextMenuStripNewSequence.Show(buttonNewSequence, new Point(0, buttonNewSequence.Height));
}
}