public INode(VFSCore vfs, _INode data, UInt32 index = UInt32.MaxValue)
{
this.vfs = vfs;
this.data = data;
this.index = index;
UInt32 blockSize = vfs.GetSuperBlock().data.blockSize;
UInt32 IndexPerBlock = blockSize / sizeof(UInt32);
BoundLv0 = 12 * blockSize;
BoundLv1 = BoundLv0 + IndexPerBlock * blockSize;
}