UnityEngine.ScriptableObject.INTERNAL_CALL_SetDirty C# (CSharp) Méthode

INTERNAL_CALL_SetDirty() private static méthode

private static INTERNAL_CALL_SetDirty ( ScriptableObject self ) : void
self ScriptableObject
Résultat void
		private static void INTERNAL_CALL_SetDirty(ScriptableObject self){}
		public static ScriptableObject CreateInstance(string className){}

Usage Example

Exemple #1
0
 public void SetDirty()
 {
     ScriptableObject.INTERNAL_CALL_SetDirty(this);
 }