UnityEngine.RenderBufferHelper.INTERNAL_CALL_GetNativeRenderBufferPtr C# (CSharp) Méthode

INTERNAL_CALL_GetNativeRenderBufferPtr() private méthode

private INTERNAL_CALL_GetNativeRenderBufferPtr ( IntPtr rb, IntPtr &value ) : void
rb System.IntPtr
value System.IntPtr
Résultat void
        private static extern void INTERNAL_CALL_GetNativeRenderBufferPtr(IntPtr rb, out IntPtr value);
    }

Usage Example

Exemple #1
0
        internal static IntPtr GetNativeRenderBufferPtr(IntPtr rb)
        {
            IntPtr result;

            RenderBufferHelper.INTERNAL_CALL_GetNativeRenderBufferPtr(rb, out result);
            return(result);
        }