UnityEngine.NetworkView.SetScope C# (CSharp) Méthode

SetScope() public méthode

Set the scope of the network view in relation to a specific network player.

public SetScope ( NetworkPlayer player, bool relevancy ) : bool
player NetworkPlayer
relevancy bool
Résultat bool
        public bool SetScope(NetworkPlayer player, bool relevancy)
        {
            return INTERNAL_CALL_SetScope(this, ref player, relevancy);
        }