UnityEngine.MovieTexture.INTERNAL_CALL_Play C# (CSharp) Méthode

INTERNAL_CALL_Play() private static méthode

private static INTERNAL_CALL_Play ( MovieTexture self ) : void
self MovieTexture
Résultat void
		private static void INTERNAL_CALL_Play(MovieTexture self){}
		public void Stop(){}

Usage Example

 /// <summary>
 ///   <para>Starts playing the movie.</para>
 /// </summary>
 public void Play()
 {
     MovieTexture.INTERNAL_CALL_Play(this);
 }