UnityEngine.LightProbes.GetInterpolatedProbe C# (CSharp) Méthode

GetInterpolatedProbe() public static méthode

public static GetInterpolatedProbe ( Vector3 position, Renderer renderer, SphericalHarmonicsL2 &probe ) : void
position Vector3
renderer Renderer
probe SphericalHarmonicsL2
Résultat void
        public static void GetInterpolatedProbe(Vector3 position, Renderer renderer, out SphericalHarmonicsL2 probe)
        {
            INTERNAL_CALL_GetInterpolatedProbe(ref position, renderer, out probe);
        }