UnityEngine.LODGroup.INTERNAL_set_localReferencePoint C# (CSharp) Méthode

INTERNAL_set_localReferencePoint() private méthode

private INTERNAL_set_localReferencePoint ( Vector3 &value ) : void
value Vector3
Résultat void
        private extern void INTERNAL_set_localReferencePoint(ref Vector3 value);
        /// <summary>