UnityEngine.GeometryUtility.INTERNAL_CALL_TestPlanesAABB C# (CSharp) Méthode

INTERNAL_CALL_TestPlanesAABB() private méthode

private INTERNAL_CALL_TestPlanesAABB ( Plane planes, Bounds &bounds ) : bool
planes Plane
bounds Bounds
Résultat bool
        private static extern bool INTERNAL_CALL_TestPlanesAABB(Plane[] planes, ref Bounds bounds);
        private static void Internal_ExtractPlanes(Plane[] planes, Matrix4x4 worldToProjectionMatrix)

Usage Example

 public static bool TestPlanesAABB(Plane[] planes, Bounds bounds)
 {
     return(GeometryUtility.INTERNAL_CALL_TestPlanesAABB(planes, ref bounds));
 }