UnityEngine.GameObject.AddComponent C# (CSharp) Méthode

AddComponent() public méthode

public AddComponent ( ) : T
Résultat T
		public T AddComponent(){}
		private static void Internal_CreateGameObject(GameObject mono, string name){}

Same methods

GameObject::AddComponent ( Type componentType ) : Component
GameObject::AddComponent ( string className ) : Component

Usage Example

	static void AddHeatMap ()
	{
		GameObject go = new GameObject("GA_HeatMap");
		go.AddComponent<GA_HeatMapRenderer>();
		go.AddComponent<GA_HeatMapDataFilter>();
		Selection.activeObject = go;
	}
All Usage Examples Of UnityEngine.GameObject::AddComponent