UnityEngine.GUIStyle.INTERNAL_set_Internal_clipOffset C# (CSharp) Méthode

INTERNAL_set_Internal_clipOffset() private méthode

private INTERNAL_set_Internal_clipOffset ( Vector2 &value ) : void
value Vector2
Résultat void
        private extern void INTERNAL_set_Internal_clipOffset(ref Vector2 value);
        /// <summary>