UnityEngine.GUIDebugger.INTERNAL_CALL_LogLayoutGroupEntry C# (CSharp) Méthode

INTERNAL_CALL_LogLayoutGroupEntry() private méthode

private INTERNAL_CALL_LogLayoutGroupEntry ( Rect &rect, RectOffset margins, GUIStyle style, bool isVertical ) : void
rect Rect
margins RectOffset
style GUIStyle
isVertical bool
Résultat void
        private static extern void INTERNAL_CALL_LogLayoutGroupEntry(ref Rect rect, RectOffset margins, GUIStyle style, bool isVertical);
        [MethodImpl(MethodImplOptions.InternalCall)]

Usage Example

 public static void LogLayoutGroupEntry(Rect rect, RectOffset margins, GUIStyle style, bool isVertical)
 {
     GUIDebugger.INTERNAL_CALL_LogLayoutGroupEntry(ref rect, margins, style, isVertical);
 }