UnityEngine.DynamicGI.INTERNAL_CALL_SetEmissive C# (CSharp) Méthode

INTERNAL_CALL_SetEmissive() private méthode

private INTERNAL_CALL_SetEmissive ( Renderer renderer, Color &color ) : void
renderer Renderer
color Color
Résultat void
        private static extern void INTERNAL_CALL_SetEmissive(Renderer renderer, ref Color color);
        [MethodImpl(MethodImplOptions.InternalCall)]

Usage Example

Exemple #1
0
 public static void SetEmissive(Renderer renderer, Color color)
 {
     DynamicGI.INTERNAL_CALL_SetEmissive(renderer, ref color);
 }