UnityEngine.DistanceJoint2D.INTERNAL_CALL_GetReactionTorque C# (CSharp) Méthode

INTERNAL_CALL_GetReactionTorque() private méthode

private INTERNAL_CALL_GetReactionTorque ( DistanceJoint2D self, float timeStep ) : float
self DistanceJoint2D
timeStep float
Résultat float
        private static extern float INTERNAL_CALL_GetReactionTorque(DistanceJoint2D self, float timeStep);

Usage Example

Exemple #1
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 public float GetReactionTorque(float timeStep)
 {
     return(DistanceJoint2D.INTERNAL_CALL_GetReactionTorque(this, timeStep));
 }