UnityEngine.BoxCollider2D.INTERNAL_get_size C# (CSharp) Méthode

INTERNAL_get_size() private méthode

private INTERNAL_get_size ( Vector2 &value ) : void
value Vector2
Résultat void
        private extern void INTERNAL_get_size(out Vector2 value);
        [MethodImpl(MethodImplOptions.InternalCall), WrapperlessIcall]