static bool BoneWeight_GetHashCode(JSVCall vc, int argc)
{
int len = argc;
if (len == 0)
{
UnityEngine.BoneWeight argThis = (UnityEngine.BoneWeight)vc.csObj; JSApi.setInt32((int)JSApi.SetType.Rval, (System.Int32)(argThis.GetHashCode()));
JSMgr.changeJSObj(vc.jsObjID, argThis);
}
return(true);
}