private Internal_GetMinSize ( Sprite sprite, Vector2 &output ) : void | ||
sprite | Sprite | |
output | Vector2 | |
Résultat | void |
private static extern void Internal_GetMinSize(Sprite sprite, out Vector2 output);
}
public static Vector2 GetMinSize(Sprite sprite) { Vector2 result; DataUtility.Internal_GetMinSize(sprite, out result); return(result); }