public Deserialize ( NetworkReader reader ) : void | ||
reader | NetworkReader | |
Résultat | void |
public override void Deserialize(NetworkReader reader)
{
this.netId = reader.ReadNetworkId();
this.assetId = reader.ReadNetworkHash128();
this.position = reader.ReadVector3();
this.payload = reader.ReadBytesAndSize();
uint num = 0x10;
if ((reader.Length - reader.Position) >= num)
{
this.rotation = reader.ReadQuaternion();
}
}