public static string NullFailureMessage(object value, bool expectNull)
{
object[] args = new object[] { !expectNull ? "" : "not " };
object[] objArray2 = new object[] { !expectNull ? "not " : "" };
return GetMessage(UnityString.Format("Value was {0}Null", args), UnityString.Format("Value was {0}Null", objArray2));
}
}