UnityEditorInternal.Slider1D.DistanceToLine C# (CSharp) Méthode

DistanceToLine() private méthode

private DistanceToLine ( position position ) : System
position position
Résultat System
                        HandleUtility.AddControl(id, HandleUtility.DistanceToLine(position, position + ((Vector3) (slideDirection * size))));
                        HandleUtility.AddControl(id, HandleUtility.DistanceToCircle(position + ((Vector3) (slideDirection * size)), size * 0.2f));