UnityEditor.VertexSnapping.DisableVertexSnapping C# (CSharp) Méthode

DisableVertexSnapping() private static méthode

private static DisableVertexSnapping ( int id ) : void
id int
Résultat void
        private static void DisableVertexSnapping(int id)
        {
            Tools.vertexDragging = false;
            Tools.handleOffset = Vector3.zero;
            if (GUIUtility.hotControl != id)
            {
                s_VertexSnappingOffset = Vector3.zero;
            }
        }

Usage Example

        public static void HandleKeyAndMouseMove(int id)
        {
            Event current = Event.current;

            switch (current.GetTypeForControl(id))
            {
            case EventType.MouseMove:
                if (!Tools.vertexDragging)
                {
                    break;
                }
                VertexSnapping.EnableVertexSnapping(id);
                current.Use();
                break;

            case EventType.KeyDown:
                if (current.keyCode != KeyCode.V)
                {
                    break;
                }
                if (!Tools.vertexDragging && !current.shift)
                {
                    VertexSnapping.EnableVertexSnapping(id);
                }
                current.Use();
                break;

            case EventType.KeyUp:
                if (current.keyCode != KeyCode.V)
                {
                    break;
                }
                if (current.shift)
                {
                    Tools.vertexDragging = !Tools.vertexDragging;
                }
                else if (Tools.vertexDragging)
                {
                    Tools.vertexDragging = false;
                }
                if (Tools.vertexDragging)
                {
                    VertexSnapping.EnableVertexSnapping(id);
                }
                else
                {
                    VertexSnapping.DisableVertexSnapping(id);
                }
                current.Use();
                break;
            }
        }
All Usage Examples Of UnityEditor.VertexSnapping::DisableVertexSnapping