private static void CreateEditableCopy(MenuCommand command)
{
TrueTypeFontImporter trueTypeFontImporter = command.context as TrueTypeFontImporter;
if (trueTypeFontImporter.fontTextureCase == FontTextureCase.Dynamic)
{
EditorUtility.DisplayDialog("Cannot generate editabled font asset for dynamic fonts", "Please reimport the font in a different mode.", "Ok");
return;
}
string str = Path.GetDirectoryName(trueTypeFontImporter.assetPath) + "/" + Path.GetFileNameWithoutExtension(trueTypeFontImporter.assetPath);
EditorGUIUtility.PingObject(trueTypeFontImporter.GenerateEditableFont(TrueTypeFontImporterInspector.GetUniquePath(str + "_copy", "fontsettings")));
}