UnityEditor.TrailModuleUI.TrailModuleUI C# (CSharp) Méthode

TrailModuleUI() public méthode

public TrailModuleUI ( ParticleSystemUI owner, SerializedObject o, string displayName ) : System
owner ParticleSystemUI
o SerializedObject
displayName string
Résultat System
        public TrailModuleUI(ParticleSystemUI owner, SerializedObject o, string displayName) : base(owner, o, "TrailModule", displayName)
        {
            base.m_ToolTip = "Attach trails to the particles.";
        }