UnityEditor.TimeArea.TimeArea C# (CSharp) Méthode

TimeArea() public méthode

public TimeArea ( bool minimalGUI ) : System
minimalGUI bool
Résultat System
        public TimeArea(bool minimalGUI) : base(minimalGUI)
        {
            float[] tickModulos = new float[] { 
                1E-07f, 5E-07f, 1E-06f, 5E-06f, 1E-05f, 5E-05f, 0.0001f, 0.0005f, 0.001f, 0.005f, 0.01f, 0.05f, 0.1f, 0.5f, 1f, 5f,
                10f, 50f, 100f, 500f, 1000f, 5000f, 10000f, 50000f, 100000f, 500000f, 1000000f, 5000000f, 1E+07f
            };
            this.hTicks = new TickHandler();
            this.hTicks.SetTickModulos(tickModulos);
            this.vTicks = new TickHandler();
            this.vTicks.SetTickModulos(tickModulos);
        }