UnityEditor.TargetChoiceHandler.DuplicateArrayElement C# (CSharp) Méthode

DuplicateArrayElement() static private méthode

static private DuplicateArrayElement ( object userData ) : void
userData object
Résultat void
        internal static void DuplicateArrayElement(object userData)
        {
            SerializedProperty property = (SerializedProperty) userData;
            property.DuplicateCommand();
            property.serializedObject.ApplyModifiedProperties();
            EditorUtility.ForceReloadInspectors();
        }