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UnityEditor
SubstanceImporter
GetMaterialCount
UnityEditor.SubstanceImporter.GetMaterialCount C# (CSharp) Méthode
SubstanceImporter Class Documentation
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Open project: CarlosHBC/UnityDecompiled
GetMaterialCount()
private
méthode
private
GetMaterialCount
( ) :
int
Résultat
int
public extern int GetMaterialCount(); [MethodImpl(MethodImplOptions.InternalCall)]
SubstanceImporter
CanShaderPropertyHostProceduralOutput
ClearPlatformTextureSettings
CloneMaterial
DestroyMaterial
ExportBitmaps
ExportBitmapsInternal
ExportPreset
GetAnimationUpdateRate
GetGenerateAllOutputs
GetGenerateMipMaps
GetMaterialCount
GetMaterialInformation
GetMaterialOffset
GetMaterialScale
GetMaterials
GetPlatformTextureSettings
GetPrototypeNames
GetTextureAlphaSource
InstantiateMaterial
IsProceduralTextureSlot
IsSubstanceParented
OnShaderModified
OnTextureInformationsChanged
RenameMaterial
ResetMaterial
SetAnimationUpdateRate
SetGenerateAllOutputs
SetGenerateMipMaps
SetMaterialInformation
SetMaterialOffset
SetMaterialScale
SetPlatformTextureSettings
SetTextureAlphaSource