public void OnSceneGUI()
{
SpringJoint2D target = (SpringJoint2D) base.target;
if (target.enabled)
{
Vector3 anchor = Joint2DEditor.TransformPoint(target.transform, (Vector3) target.anchor);
Vector3 connectedAnchor = (Vector3) target.connectedAnchor;
if (target.connectedBody != null)
{
connectedAnchor = Joint2DEditor.TransformPoint(target.connectedBody.transform, connectedAnchor);
}
Joint2DEditor.DrawDistanceGizmo(anchor, connectedAnchor, target.distance);
base.OnSceneGUI();
}
}
}