UnityEditor.SphereColliderEditor.OnEnable C# (CSharp) Méthode

OnEnable() public méthode

public OnEnable ( ) : void
Résultat void
        public override void OnEnable()
        {
            base.OnEnable();
            this.m_Center = base.serializedObject.FindProperty("m_Center");
            this.m_Radius = base.serializedObject.FindProperty("m_Radius");
            this.m_HandleControlID = -1;
        }