UnityEditor.SceneHierarchySortingWindow.Draw C# (CSharp) Méthode

Draw() private méthode

private Draw ( ) : void
Résultat void
        private void Draw()
        {
            Rect rect = new Rect(1f, 1f, base.position.width - 2f, 16f);
            foreach (InputData data in this.m_Data)
            {
                this.DrawListElement(rect, data);
                rect.y += 16f;
            }
        }