UnityEditor.SavedBool.SavedBool C# (CSharp) Méthode

SavedBool() public méthode

public SavedBool ( string name, bool value ) : System
name string
value bool
Résultat System
        public SavedBool(string name, bool value)
        {
            this.m_Name = name;
            this.m_Loaded = false;
        }