UnityEditor.PolygonEditorUtility.Reset C# (CSharp) Méthode

Reset() public méthode

public Reset ( ) : void
Résultat void
        public void Reset()
        {
            this.m_SelectedPath = -1;
            this.m_SelectedVertex = -1;
            this.m_SelectedEdgePath = -1;
            this.m_SelectedEdgeVertex0 = -1;
            this.m_SelectedEdgeVertex1 = -1;
            this.m_LeftIntersect = false;
            this.m_RightIntersect = false;
            this.m_FirstOnSceneGUIAfterReset = true;
        }