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UnityEditor
ParticleSystemWindow
OnHierarchyOrProjectWindowWasChanged
UnityEditor.ParticleSystemWindow.OnHierarchyOrProjectWindowWasChanged C# (CSharp) Méthode
ParticleSystemWindow Class Documentation
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Open project: CarlosHBC/UnityDecompiled
OnHierarchyOrProjectWindowWasChanged()
private
méthode
private
OnHierarchyOrProjectWindowWasChanged
( ) :
void
Résultat
void
private void OnHierarchyOrProjectWindowWasChanged() { this.InitEffectUI(); }
ParticleSystemWindow
Awake
Clear
CreateWindow
DoToolbarGUI
GetInstance
InitEffectUI
IsVisible
OnBecameInvisible
OnBecameVisible
OnDidOpenScene
OnDisable
OnEnable
OnGUI
OnHierarchyOrProjectWindowWasChanged
OnPlayModeStateChanged
OnSceneViewGUI
OnSelectionChange
ParticleSystemWindow
UndoRedoPerformed