UnityEditor.ParticleRendererEditor.OnInspectorGUI C# (CSharp) Méthode

OnInspectorGUI() public méthode

public OnInspectorGUI ( ) : void
Résultat void
        public override void OnInspectorGUI()
        {
            base.serializedObject.Update();
            Editor.DrawPropertiesExcluding(base.serializedObject, new string[0]);
            base.serializedObject.ApplyModifiedProperties();
        }
    }
ParticleRendererEditor