UnityEditor.NetworkManagerEditor.ChannelDrawHeader C# (CSharp) Méthode

ChannelDrawHeader() private static méthode

private static ChannelDrawHeader ( Rect headerRect ) : void
headerRect UnityEngine.Rect
Résultat void
        private static void ChannelDrawHeader(Rect headerRect)
        {
            GUI.Label(headerRect, "Qos Channels:");
        }