UnityEditor.MemoryTreeListClickable.DrawHeader C# (CSharp) Méthode

DrawHeader() protected méthode

protected DrawHeader ( ) : void
Résultat void
        protected override void DrawHeader()
        {
            GUILayout.Label("Name", MemoryTreeList.styles.header, new GUILayoutOption[0]);
            GUILayout.Label("Memory", MemoryTreeList.styles.header, new GUILayoutOption[0]);
            GUILayout.Label("Ref count", MemoryTreeList.styles.header, new GUILayoutOption[0]);
        }