UnityEditor.MaterialPropertyHandler.IsEmpty C# (CSharp) Méthode

IsEmpty() public méthode

public IsEmpty ( ) : bool
Résultat bool
        public bool IsEmpty()
        {
            return ((this.m_PropertyDrawer == null) && ((this.m_DecoratorDrawers == null) || (this.m_DecoratorDrawers.Count == 0)));
        }