private AddYRecursive ( |
||
e | ||
y | float | |
Résultat | void |
private void AddYRecursive(GUILayoutEntry e, float y)
{
e.rect.y += y;
GUILayoutGroup group = e as GUILayoutGroup;
if (group != null)
{
for (int i = 0; i < group.entries.Count; i++)
{
this.AddYRecursive(group.entries[i], y);
}
}
}