UnityEditor.LightProbeProxyVolumeEditor.GetGlobalBounds C# (CSharp) Méthode

GetGlobalBounds() private méthode

private GetGlobalBounds ( ) : Bounds
Résultat UnityEngine.Bounds
        private Bounds GetGlobalBounds()
        {
            if (base.target is LightProbeProxyVolume)
            {
                LightProbeProxyVolume target = (LightProbeProxyVolume) base.target;
                return target.boundsGlobal;
            }
            return new Bounds();
        }